#ifndef PLAYER_H
#define PLAYER_H

#include "superelement.h"
#include "manager/elementmanager.h"

class Player : public SuperElement
{


private:
    int m_hp;// 血量
    int m_score;// 得分
    QImage m_img;// 图片
    QImage m_bombImg;// 爆炸图片
    bool pk;// 攻击状态
    int moveX;
    int moveY;
    bool m_left;
    bool m_right;
    bool m_up;
    bool m_down;
    ElementManager m_manger;
};


#endif // PLAYER_H
